If you are like me, find yourself marking old code bits as "Obsolete" but have to keep them in your project for backward compatibility - you must be tired of all the visual studio warnings regarding using obsolete code - especially if it is your own code.
In most cases I have an "Upgrade" method that identifies old version installations and upgrade them to newer version constructs, but in this upgrade code I have to use some of the old obsolete code generating these annoying warning.
BUT - I do not wish to disable all Obsolete warnings - some are very important and I do wish VS to keep warning me about them.
So, the proper way to go is to mark specific code bits not to throw any warnings about using obsolete code. Like: telling the VS that within a specific code block I am aware that I am using some obsolete code and I don't want it to show in my build results.
I came accross the simple solution here that saved me a lot of time figuring out the correct pragma statement for this:
http://stackoverflow.com/questions/344630/ignore-obsoleteattribute-compiler-error
Here, Nick Bolton simple says:
"
What about using #pragma to disable the warning around the specfic code?
#pragma warning disable 0612
// Call obsolete type/enum member here
#pragma warning restore 0612
"
And guess what? It did the trick for me!
No comments:
Post a Comment